Your first station
You start with 75,000 credits. That is enough for one small station and some room to try things.
Build a station
Press B or the Build button, pick a station, then click the map where you want it. Each station comes with its first vehicle.
- Fire, medical and police stations come small (50,000, up to 6 vehicles and one extension) or big (100,000, up to 40 vehicles and any number of extensions).
- A small station can become big later with Convert to Big station in its panel. You pay the difference.
- New calls appear within 4 km of your stations, so place them where you want to play.
Which service first?
Any of them works. New calls favour the service with the fewest open calls, so if you only own a fire station you will mostly get fire calls. A call that needs several services, like a car fire with a patient, only appears once you own what it needs. A broader fleet unlocks more kinds of calls.
Buy more vehicles
Open your station and buy vehicles for it. A fire engine, ambulance or patrol car costs 5,000. A station has 2 parking spots at first and gains one per level. Level 2 costs 25,000 and each later level 50,000.
Extensions
Extensions unlock special vehicles. For example the ladder bay gives you the ladder truck, and the holding cells extension lets a police station keep suspects. A small station takes one extension. Press Buy extensions in the building panel to see what each one unlocks. The Buildings and Vehicles pages list all of them.
Prices go up
The first 10 stations of a service cost the same. After that each one costs more. Each service counts its own stations, so starting a new service is cheap again.
Selling and moving
Selling a building refunds half of what you spent on it, including its upgrades. Moving costs 20% of what you paid. Both need all of its units to be home.