Medical Station
Ambulances treat patients and take them to hospital.
- Price
- 50,000 credits small, 100,000 credits big
- Vehicle spots
- 2 at level 1, up to 6 (small) or 40 (big)
- Extensions
- 1 (small), no limit (big)
- Counts as
- A EMS station (for call unlocks and prices)
Building price
Your first 10 EMS stations cost the same. After that, each new one costs more. All your EMS stations count, not just this kind.
| Building # | Small | Big |
|---|---|---|
| 1st-10th | 50,000 | 100,000 |
| 11th | 200,000 | 400,000 |
| 15th | 437,500 | 875,500 |
| 20th | 569,000 | 1,138,000 |
| 30th | 709,000 | 1,417,500 |
| 50th | 853,500 | 1,707,500 |
Levels
Each level adds vehicle spots. Highest level: 5 (small), 39 (big).
- Level 2: 25,000
- Levels 3-39: 50,000 each
Vehicles
A new one comes with the vehicles marked "Included".
- Included
- Mass Casualty Bus
Needs the Mass casualty unit extension
- Rapid Response Car
Needs the Rapid response extension
- Motorcycle Responder
Needs the Rapid response extension
- Field Treatment Unit
Needs the Mass casualty unit extension
- EMS Supervisor
Needs the EMS command extension
Extensions
- Mass casualty unit
Unlocks the Mass Casualty Bus (takes up to 8 treated patients to hospital in one trip) and the Field Treatment Unit (treats many patients on scene).
75,000 - Rapid response
Unlocks the Rapid Response Car (keeps patients from getting worse until help arrives) and the Motorcycle Responder (treats on scene, never transports).
40,000 - EMS command
Unlocks the EMS Supervisor, required on calls with 5 or more patients.
Unlocks:EMS Supervisor
30,000
Calls that need it
Calls that need a vehicle only this building can hold.